Who art thou: why video games have come of age

Who art thou: why video games have come of age
As an opponent of the loot box structure, one can’t help but feel that ‘Buy Currency’ iconography threatens to penetrate the exploration of gameplay elements, as the text size represents excess corporate greed and the insidious nature of the ludo-capitalist playtriarchy.

Or something like that.

The point: video games aren’t art, or more aptly, they don’t have to be. Not because they lack artistic merit – but because video games don’t really need that moniker.

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